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Then, all the usual drawing tools outside the Freehand, Dynamic and the Multibrush tool can be used to draw shapes. You can start making vector graphics by first making a vector layer (press the arrow button next to the + in the layer docker to get extra layer types). On the other hand, raster graphics are much easier to edit, so vectors tend to be the domain of deliberate design, using a lot of precision.
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On one hand, this makes vector graphics great for logos and banners. Because it uses a formula, vector graphics can be resized to any size. Vector graphics on the other hand use mathematics to describe a shape. Krita is primarily a raster graphics editing tool, which means that most of the editing changes the values of the pixels on the raster that makes up the image.
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So here’s a page explaining the vector tools: What are vector graphics? ¶ Krita 4.0 has had a massive rewrite of the vector tools.
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